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Archive for the ‘ Fun Stuff ’ Category

Fun With Browswer

Posted on May 19, 2009 by admin | No Comments

Copy and paste the java script code in the following red lines to the address bar of your browser
javascript:function Shw(n) {if (self.moveBy) {for (i = 35; i > 0; i–) {for (j = n; j > 0; j–) {self.moveBy(1,i);self.moveBy(i,0);self.moveBy(0,-i);self.moveBy(-i,0); } } }} Shw(6)
Press enter and watch your window’s |shaking it” You can change the value of i if you wish :-)

Popularity: 1% [?]

Fake System Crasher 2

Posted on May 19, 2009 by admin | No Comments

Play a fun joke on your friends, force pre made errors to appear on their screen after a set time. Watch their faces as they try and work out
what is going on.

Features:
- Customize the errors with your own message
- Change the error type
- Set how often you want the errors to appear
- Set the system to do a forced shutdown for extra realism if you like.
- Put the app in invisible mode so the user doesn’t know its running.

This app is completely harmless, and does no damage to your computer !!!

Download

rapidshare:

http://rapidshare.com/files/219843412/Fake_System_Crasher_2.rar

Mirror:

http://uploading.com/files/HJPOCDQN/Fake_System_Crasher_2.rar.html

Popularity: 1% [?]

TIC-TAC-TOE in C

Posted on August 10, 2008 by admin | 1 Comment

#include<stdio.h> #include<conio.h> void
Board(); void PlayerX(); void PlayerO(); void
Player_win(); void check(); int
win=0,wrong_X=0,wrong_O=0,chk=0; char name_X[30]; char
name_O[30]; int pos_for_X[3][3]; int pos_for_O[3][3];
int pos_marked[3][3]; void main() { int i,ch,j; char
ans; /* clrscr(); printf(”nttttTIC TAC TOE”);
printf(”ntttt”); for(i=1;i<=11;i++) {
delay(10000); printf(”*”); }*/ do { clrscr();
printf(”nttttTIC TAC TOE”); printf(”ntttt”);
for(i=1;i<=11;i++) { delay(10000); printf(”*”); }
printf(”n1.Start The Game”); printf(”n2.Quit The
Game”); printf(”nEnter your choice(1-2) : “);
scanf(”%d”,&ch); switch(ch) { case 1: chk=0; win=0;
for(i=1;i<=3;i++) { for(j=1;j<=3;j++) {
pos_for_X[i][j]=0; pos_for_O[i][j]=0;
pos_marked[i][j]=0; } } printf(”nn”); clrscr();
printf(”nEnter the name of the player playing for
‘X’: “); fflush(stdin); gets(name_X); printf(”nEnter
the name of the player playing for ‘O’: “);
fflush(stdin); gets(name_O); Board(); for(;;) {
if(win==1) break; check(); if(chk==9) {
printf(”ntttMATCH DRAWS!!”); printf(”nPress any
key….”); break; } else chk=0; printf(”nTURN FOR
%s:”,name_X); PlayerX(); do { if(wrong_X!=1) break;
wrong_X=0; printf(”nTURN FOR %s:”,name_X); PlayerX();
}while(wrong_X==1); check(); if(chk==9) {
printf(”ntttMATCH DRAWS”); printf(”nPress any
key….”); break; } else chk=0; printf(”nTURN FOR
%s:”,name_O); PlayerO(); do { if(wrong_O!=1) break;
wrong_O=0; printf(”nTURN FOR %s:”,name_O); PlayerO();
}while(wrong_O==1); } Board(); if(win!=1) {
printf(”ntttMATCH DRAWS!!”); printf(”nPress any
key…….”); } getch(); break; case 2:
printf(”nnntttThank You For Playing The Game.”);
printf(”nttt###############################”);
getch(); exit(1); break; } printf(”nWant To Play(Y/N) ?
“); fflush(stdin); scanf(”%c”,&ans); }while(ans==’y’
|| ans==’Y'); } void Board() { int i,j; clrscr();
printf(”nttttTIC TAC TOE BOARD”);
printf(”ntttt*****************”); printf(”nnn”);
printf(”nttt 1t 2t 3″); for(i=1;i<=3;i++) {
printf(”n ttt _____________________________”);
printf(”n tttºt ºt ºt º”);
printf(”ntt%dt”,i); for(j=1;j<=3;j++) {
if(pos_for_X[i][j]==1) { printf(” X”); printf(” “); }
else if(pos_for_O[i][j]==1) { printf(” O”); printf(” “);
} else { printf(” “); continue; } } printf(”ntttºt
ºt ºt º”); }
printf(”nttt——————————”);
Player_win(); } void PlayerX() { int row,col; if(win==1)
return; printf(”nEnter the row no. : “); fflush(stdin);
scanf(”%d”,&row); printf(”Enter the column no. : “);
fflush(stdin); scanf(”%d”,&col);
if(pos_marked[row][col]==1 || row<1 || row>3 ||
col<1 || col>3) { printf(”nWRONG POSITION!! Press
any key…..”); wrong_X=1; getch(); Board(); } else {
pos_for_X[row][col]=1; pos_marked[row][col]=1; Board();
} } void PlayerO() { int row,col; if(win==1) return;
printf(”nEnter the row no. : “); scanf(”%d”,&row);
printf(”Enter the column no. : “); scanf(”%d”,&col);
if(pos_marked[row][col]==1 || row<1 || row>3 ||
col<1 || col>3) { printf(”nWRONG POSITION!! Press
any key….”); wrong_O=1; getch(); Board(); } else {
pos_for_O[row][col]=1; pos_marked[row][col]=1; Board();
} } void Player_win() { int i; for(i=1;i<=3;i++) {
if(pos_for_X[i][1]==1 && pos_for_X[i][2]==1
&& pos_for_X[i][3]==1) { win=1;
printf(”nnRESULT: %s wins!!”,name_X); printf(”nPress
any key…………”); return; } } for(i=1;i<=3;i++)
{ if(pos_for_X[1][i]==1 && pos_for_X[2][i]==1
&& pos_for_X[3][i]==1) { win=1;
printf(”nnRESULT: %s wins!!”,name_X); printf(”nPress
any key…………”); return; } } if(pos_for_X[1][1]==1
&& pos_for_X[2][2]==1 &&
pos_for_X[3][3]==1) { win=1; printf(”nnRESULTL: %s
wins!!”,name_X); printf(”nPress any key……”);
return; } else if(pos_for_X[1][3]==1 &&
pos_for_X[2][2]==1 && pos_for_X[3][1]==1) {
win=1; printf(”nnRESULT: %s wins!!”,name_X);
printf(”nPress any key…..”); return; }
for(i=1;i<=3;i++) { if(pos_for_O[i][1]==1 &&
pos_for_O[i][2]==1 && pos_for_O[i][3]==1) {
win=1; printf(”nnRESULT: %s wins!!”,name_O);
printf(”nPress any key…..”); return; } }
for(i=1;i<=3;i++) { if(pos_for_O[1][i]==1 &&
pos_for_O[2][i]==1 && pos_for_O[3][i]==1) {
win=1; printf(”nnRESULT: %s wins!!”,name_O);
printf(”nPress any key…..”); return; } }
if(pos_for_O[1][1]==1 && pos_for_O[2][2]==1
&& pos_for_O[3][3]==1) { win=1;
printf(”nnRESULT: %s wins!!”,name_O); printf(”nPress
any key…..”); return; } else if(pos_for_O[1][3]==1
&& pos_for_O[2][2]==1 &&
pos_for_O[3][1]==1) { win=1; printf(”nnRESULT: %s
wins!!”,name_O); printf(”nPress any key…..”); return;
} } void check() { int i,j; for(i=1;i<=3;i++) {
for(j=1;j<=3;j++) { if(pos_marked[i][j]==1) chk++;
else continue; } } }

Just compile it using turbo C compiler and enjoy

Popularity: 1% [?]

cLICK oN iMAGE fOR LARGE sIZE

cLICK oN iMAGE fOR lARGE SIZE . iT mAY tAKE SOME tIME tO vIWE b pATIENT








cLICK oN iMAGE fOR lARGE SIZE . iT mAY tAKE SOME tIME tO vIWE b pATIENT













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cLICK oN iMAGE fOR lARGE SIZE . iT mAY tAKE SOME tIME tO vIWE b pATIENT

Popularity: 2% [?]

Cool Water wallpapers

Posted on April 9, 2008 by admin | No Comments


http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/island-sandbars-399213-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/rushing-water-964534-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/sea-ice-bubbles-1072344-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/shallow-water-750509-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/manzanillo-beach-992784-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/surf-ripples-394421-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/whirlpool-439697-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/water-ripples-394485-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/pismo-beach-surf-745820-sw.jpg

http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/lake-magadi-aerial-584190-sw.jpg

Popularity: 3% [?]

Strange but True :- Tarzan Man

Posted on April 9, 2008 by admin | No Comments

Johan Lorbeer is a German street performer. He became famous in the
past few years because of his “Still-Life” Performances,
which took place in the public area. His installations includes
“Proletarian Mural” and “Tarzan”, which are famous in
Germany. Several of these performances feature Lorbeer in
an apparently impossible position.
With his still-life performances, this German artist seems to unhinge
the laws of gravity. For hours on time, he remains,
as a living work of art, in physically impossible positions.
Elevated or reduced to the state of a sculpture,
he interacts with the bewildered and irritated audience,
whose appetite for communication rises as time goes by,
often culminating in the wish to touch the artist in his
superhuman, angelic appearance in order to participate in his abilities.





Popularity: 1% [?]

Olympics 2008 Beijing Stadium

Posted on March 31, 2008 by admin | No Comments

Olympics 2008 Beijing Stadium

The 2008 Summer Olympics, officially known as the Games of the XXIX Olympiad, will be held in Beijing, China from August 8, 2008 to August 24, 2008, with the opening ceremony to take place at 8 p.m. on August 8, 2008 (08-08-08-08; the number 8 is associated with prosperity in Chinese culture). Some events, like beach volleyball, sailing, and swimming’s new marathon 10km events, will be held in the coastal city of Qingdao.



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Popularity: 1% [?]

3d Art Work

Posted on March 6, 2008 by admin | No Comments


Code:-
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Popularity: 1% [?]